Cognitive Neuroscience - Lectures (Utrecht University)
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Utility: psychological value assigned to an outcome.
Prospect theory
Primary reinforcer: rewards that have a direct benefit for fitness
Secondary reinforcer: neutral outcome that has been turned into a positive one
Substantial nigra and ventral tegmental area are the dopamine nuclei.
In rats, the dopaminergic system was removed, and the rats still liked certain tastes. This indicates wanting instead of liking: motivation to pursue a reward.
Nucleus accumbens: activated by wide range of motivationally relevant stimuli. Reinforcement of a desirable association.
DA neurons signal changes in information:
Reward prediction error (RPE): the actual outcome differs from what was expected.
Actor-critic models: the brain has 2 systems
Damage to reward pathways:
Pathological gamblers’ brains ‘learn’ from near-misses. Males 14-22 years old, prefrontal cortex not fully developed yet.
Salience can lead to dopaminergic increase.
Uncertainty: psychological state of having a lack of information.
Risk: decision has multiple potential outcomes with known probabilities
Brain regions risk taking:
[note: deze afbeelding uit het college is door de WorldSupporter redactie verwijderd wegens vermoedelijke inbreuk op het auteursrecht]
Ambiguity: probabilities of the outcomes cannot be known. OFC and PFC are involved.
Dual system: two separate processes
Social stimuli are rewarding. How rewarding depends on the social relationship.
Two theories:
Parietal cortex: social cognition
mPFC: thinking about other people’s mental states
Game theory studies how decisions are made in complex situations.
Altruistic punishment: censuring people who violate social norms.
Currency signal: neurons tracking subjective value, regardless of category.
Drift-diffusion models: assume that decision making is a random drift from neural states towards thresholds for action.
Modality-indepenent value signals: ventromedial prefrontal cortex. Insensitivity to negative feedback after damage.
Heuristics: rules that allow people to simplify complex decision situations into something more manageable. Why do we need heuristics?
Anchoring heuristic: tendency of reference points to bias subsequent value judgements
Endowment effect: people require more money when selling something they own than they are willing to pay when buying identical good
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