Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 13

Speech perception is the process by which we convert a stream of speech into individual words and sentences. The objective when either listening or reading is to understand what is being communicated. Prosody refers to the rhythm, intonation and stress patterns in speech.

There are few clear boundaries between words in spontaneous speech and sounds blend together as they are produced. Words in speech are not presented as distinct units. We understand everyone’s speech as language, although there are a lot of differences between people, such as sex, age, accent and so on. Recognition of the word precedes the completion of the heard word. Research into the amplitudes of words shows that there is no clear boundary between words.

There are two major problems of speech perception:

  1. Invariance problem
    This problem is hearing the same sound, although the physical properties of the sound are different (e.g: the physical properties of the sound are different when a 40-year old man speaks than when a 12-year old girl speaks, yet we recognize the phoneme as the same). The phonemes don’t change for us, although the physical properties do change. Co-articulation is the tendency for a speech sound to be influenced by sounds preceding it or following it. This will affect the following sound, yet we recognize the phoneme as the same.
  2. Segmentation problem
    This problem is detecting distinct words in a continuous string of speech sounds, because there are no clear boundaries between words, although we do perceive those boundaries. The context is very important for recognizing words. The stress pattern of the language can be an important cue for recognizing word boundaries.

The foreign accent syndrome is a syndrome resulting from brain injury in which a person’s speech sounds like the accent of a foreigner. Infants tend to show a preference for their native language over an unfamiliar language. The development of word recognition requires the extraction of the regularities in a language that can be reliably used to distinguish word boundaries. Phonotactic constraints describe the language-specific sound groupings that occur in a language (e.g: some things are not allowed in a language: no English word starts with ‘XR’ and this can give a cue about word boundaries). Onset of a word is the initial phoneme or phonemes.

Slips of the ear occur when we misperceive a word or phrase in speech. It occurs when there is a misperception of a word boundary. These kinds of slips are also called mondegreens. Segmentation of incoming speech is biased towards the dominant patterns of the native language. Disfluency in speech can aid comprehension, as it can give the listener a cue that a less predictable word is coming.

Categorical perception is categorizing the incoming sound in a known category. This helps counteract the invariance problem. We are more sensitive to differences in speech sounds across phonetic categories than within. Voicing is when speech sounds are produced while the vocal cords are vibrating. People will categorize incoming sounds, even though it is rather different from the sounds they’re used to and they categorize it into categories of known phonemes. Infants can distinguish between the speech sounds of many languages at a young age, but this ability disappears as they acquire experience of the sounds of their own native language.

The left hemisphere language areas are accessed more efficiently by stimuli presented to the right ear. The right ear advantage for speech sounds refers to the finding that language sounds are processed more efficiently when presented to the right ear compared to the left. The effect of context can lead to the perception of absent speech sounds. The phoneme restoration effect describes the tendency to hear a complete word even when a phoneme is missing. This is a top-down influence, as the context drives the perception. Visual cues are also important for speech perception. The McGurk effect is a perceptual illusion that illustrates the interplay of visual and auditory processing in speech perception (e.g: if we see someone’s mouth make the movement for different phonemes than we actually hear, we are more likely to hear the phonemes that fit the movement of the mouth).

There are multiple models of speech perception:

  1. Cohort model (autocorrect model)
    This model assumes that incoming speech sounds have direct and parallel access to the store of words in the mental lexicon. Some words can be recognized based on partial information. We establish expectations regarding likely target words once we have heard the initial phonemes of a spoken word. As more phonemes follow as input, fewer words remain and when there is only one option left, the word is clear to the listener. This is the uniqueness point. Context only plays a role at the moment that the sentence meaning is determined.
  2. TRACE model
    This model assumes that top-down processes play a key role in speech perception. This model has three layers: features, phonemes and words. Features activate phonemes, phonemes activate words. Phonemes inhibit words that they’re not part of and words inhibit each other (e.g: there can only be one word at a time). The three levels of units follow a localist representation. A single unit represents a particular concept.

Lexical access is the process by which we access stored knowledge about words. There are two tasks that investigate lexical access. Word naming tasks require participants to name a word, while response time is measured and sentence verification tasks present a sentence frame with a target word and the participant must decide if the word fits in the frame. There are several effects that influence lexical access:

  1. Frequency effects
    The frequency with which a word is used in a language affects cognitive processing, the higher the frequency, the easier the word is to process. These effects apply to open-class words, which are content words, but this does not apply to closed-class words, which are conjunctions, prepositions and these remain stable over time. People tend to fixate their eyes on low-frequency words longer.
  2. Priming effects
    The task context can influence performance. If semantically related words are used in a lexical decision task, response time decreases. This is called semantic priming. Another type of priming effect is repetition priming Repeated exposure to a word leads to a faster response in a lexical decision task.
  3. Syntactic context
    The syntactic category of the word and sentence context also affect lexical decision time. Participants are significantly faster in recognizing words when they occurred in sentences that provided the appropriate grammatical context.
  4. Lexical ambiguity
    Homographs
    are words with the same spelling, but more than one meaning and pronunciation. When an ambiguous word is encountered, more than one meaning is initially activated and this affects the lexical access. Context does not affect initial access to multiple meanings.

The language used affects our perception of the situation (e.g: empty gas cans or gas cans). Parsing is the process by which we assign a syntactic structure to a sentence. We show a preference for one structure and interpretation and only when we realize that we made a mistake is when we go back. Reversible passives require more processing time. People with Broca’s aphasia don’t understand reversible passives. A phrase structure tree is a graphic representation of the syntactic structure of a sentence. Garden path sentences are grammatically correct but ambiguous sentences that bias the reader’s initial parsing. The goal of parsing is to assign incoming words to the appropriate role in the sentence as simply and efficiently as possible. There are two key strategies for this:

  1. Minimal attachment
    This introduces new items into the phrase structure using as few syntactic nodes as possible.
  2. Late closure
    This attaches incoming material to the phrase that is currently being processed.

Garden path sentences require the person to revise their initial interpretation of the sentence, as new, conflicting, information is presented.

There are four main types of scripts:

  1. Logographic (ideographic) scripts
    These scripts represent morphemes or the units of meaning of words.
  2. Syllabic scripts
    These scripts use a symbol to represent each syllable.
  3. Consonantal scripts
    These scripts represent the consonants of the language.
  4. Alphabetic scripts
    These scripts represent the phonemes or sounds in a language.

The scripts can also be combined. The grapheme is the written representation of a phoneme. Transparent or shallow orthography uses a one-to-one correspondence between the letters and sounds. Opaque or orthographically deep languages are those where the relationship between letters and sound is more complex.

The word superiority effect refers to the finding that a target letter within a letter string is detected more readily when the string forms a word. We can fill in letters if they’re not there when reading. Context has a considerable influence on visual word recognition. People cannot read a word and when asked to name the colour of the word, instead of the word, interference often arises. This is called the Stroop interference. Saccades are fast movements of the eye made when reading or scanning an image. Fixation time on a word is reduced if the reader has managed to preview the word prior to fixating it and fixation time is reduced for words that are readily identified. As the text difficulty increases, the saccade length decreases and the number of regressions increases. The processing cost is greater for phonological textisms compared to orthographic textisms.

Coltheart’s dual-route model of reading proposes three routes for reading:

  1. Grapheme-to-phoneme conversion route
    You go from a letter to a speech sound and this is combined in a speech signal. This is necessary for the reading of unfamiliar or new words and can be used to sound out regular words (words that follow the print-sound rules).
  2. Lexical route
    Reading happens via word recognition. It makes use of the mental lexicon. The sound properties are accessed because the word is stored in the mental lexicon.
  3. Non-semantic reading route
    This route accounts for occasions when an irregular word is read correctly when the meaning is not available.

Pure word deafness (compromised route 1) is a deficit affecting the ability to recognize speech sounds, while comprehension of non-speech sounds remains intact. They can hear other sounds, just not speech. Other aspects of aphasia are absent. Pure word meaning deafness (compromised route 2) is a disorder in which the patient can repeat back the word, but cannot understand it.

Acquired dyslexia (alexia) refers to reading difficulties following brain injury. Surface dyslexia (route 1 is used) is characterized by a deficit in the reading of irregular words, while the reading of regular words is spared. Phonological dyslexia affects non-word reading, but real words can be read (route 2 is used). People with non-semantic reading can read regular and irregular words, but there is no comprehension of the words.

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Introduction to Psychology – Interim exam 4

Introduction to Psychology - Interim exam 4

This bundle contains everything you need to know for the fourth interim exam of Introduction to Psychology for the University of Amsterdam. It uses the book "Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition)". The bundle contains the following chapters:

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) - Book summary

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 1

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 1

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Cognitive psychology is the scientific study of how people and animals process information. It studies how we acquire information, store information in memory, retrieve information and work with information to reach goals. In all these cases, individuals deal with internal or mental representations.

There is a long history of cognitive psychology:

  1. Ancient Greeks (500 B.C)
    Plato stated that there is ultimate knowledge and we only see representations of that. The ancient Greeks are also the founders of epistemology.
  2. Empiricism and associationism (17th – 19th century)
    Empiricists stated that all knowledge comes from experience and the followers of the associationism stated that ideas and memories were linked by associations (e.g: cow and milk are associated and thus easier remembered together).
  3. Introspectionism
    The followers of Introspectionism stated that all cognitive processes could be consciously reported by using introspection. The disadvantages of this are that it required a lot of training and could not be used with a lot of people, with children and with people with reduced mental capacities. The idea that all cognitive processes could be consciously reported was later debunked because a person is not able to report how that person perceives visual illusions. Besides that, reporting a process also has the potential to slow down the process.
  4. Behaviourism
    This approach states that it is impossible to know what cognitive processes are active. The only observable things are the input and the output. It also states that all behaviour can be explained by reinforcement and punishment; all mental phenomena could be traced to behavioural activity. Behaviourists also state that language is learned by reinforcement and punishment as well.

Tolman was a behaviourist but was the beginning of the end for behaviourism. He stated that rats have mental maps or mental representations of a spatial layout. Tolman partially debunked the behaviourist approach of describing basic behaviour by his experiment showing latent learning; animals learning even though there was no reward. The behaviourist approach had many successes in accounting for basic animal learning, it was less applicable to complex mental phenomena such as reasoning, problem-solving, decision making and language.

An information processing approach is an approach for understanding mental activity, based on computing. Computer programs to solve suitable problems could be seen as comparable strategies that humans might use to solve the same problems. Strategies are systematic ways to carry out a cognitive task. A simulation program is a program which expresses a model of human thinking and involves programming computers to solve problems in a similar way to humans. The difference between a simulation program and artificial intelligence is that A.I tries to solve the problem as effectively as possible, without any attempt at mimicking human strategies.

Theorists using the information processing approach try to explain performance in cognitive tasks by using concepts of internal representations, which are transformed by mental operations. Internal representations are the mental representations of external objects and events. Mental operations are

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 2

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 2

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Perception is our sensory experience of the world. Sensation entails the processes by which physical properties are converted to neural signals. Perception does not give us a faithful image of the real-world. There are three fundamental concepts of perception:

  1. Inverse problem
    The world is three-dimensional, but the image projected on our fovea is two-dimensional. This shows that our brain has lost a bit of information in the perception (the fact that the object is three-dimensional) and our brain has to make up for that when inverting the image back to a three-dimensional image.
  2. Bottom-up and top-down processing
    In bottom-up processing the original sensory input into a percept. It is data-driven. Top-down processing occurs when the way we perceive things changes the way we see things. Bottom-up processing probably dominated with unambiguous information and top-down processing dominates with ambiguous information.
  3. Likelihood principle
    The likelihood that an object or event will occur is important for the perceptual processing of that object or event (e.g: if we are looking for cats we are more likely to perceive things as cats than otherwise).

Invariants in vision are properties of the three-dimensional object being viewed that can be derived from any two-dimensional image of the object. Direct perception refers to the bottom-up process by which objects and their function are recognized. Direct perception consists of three levels:

  1. Computational theory
    In this level, perception focusses on what the purpose of computation is and why it does what it does (bottom-up)
  2. Choice of representation
    There is a transformation between input and output (top-down)
  3. Achieving the computations
    How perception actually takes place. This is biologically limited.

Embodied cognition holds that cognition is about the experiences arising from a perceptual system tightly linked to an action system, rather than the manipulations of abstract representations.

Synaesthesia is a condition where stimulation of one perceptual modality results in experiencing a percept in a typically unrelated modality (e.g: seeing letters in different colours). The basic organization of a perceptual system is a hierarchy (e.g: eyes – cones – optic nerve, thalamus, cortex – visual cortex – colour). Somatoperception is the perception of touch and proprioception is the sense of how our limbs are positioned in space and vestibular sensation is the sense of balance and orientation in space.

The encoding of visual information begins in the retinas of the two eyes and is transmitted from there to the primary visual cortex. Receptors in the eyes transform light into a neural signal. The image is projected on the fovea. The eye has two types of receptors:

  1. Cones
    These encode colour and high-resolution spatial form information. They are mostly centred in the fovea and there are fewer cones the further away you move from the fovea.
  2. Rods
    These encode motion and low-resolution form information. They cannot see colour. They are mostly around the fovea.

The

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 3

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 3

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Attention is a limited resource that is deployed to facilitate the processing of critical information. One basic taxonomy of attention states that there are two types of attention:

  1. Internal attention
    This refers to selecting control strategies and maintaining internally generated information, such as rules, responses, long-term and working memory. It involves regulating our internal mental life. Internal attention deals with our internally generated thoughts, desires and motivations.
  2. External attention
    This refers to selecting and controlling incoming sensory information.

Posner stated that there is an attention system, that exists of three different systems:

  1. Alerting (brain stem and frontal cortex)
    This is responsible for achieving a state of arousal. It uses the neurotransmitter norepinephrine.
  2. Orienting (frontal and parietal cortex, including the frontal eye fields)
    This is responsible for directing our processing resources to incoming information. It can be described as external attention. It uses the neurotransmitter acetylcholine.
  3. Executive function (medial frontal and parietal cortex)
    This is responsible for the supervision of attention. It decides where the attention should go. It can be described as internal attention. It uses the neurotransmitter dopamine.

The cocktail party problem refers to focusing on one speaker in a background of noise and other conversations. There are several theories of attention. There are filter theories, that describe when we process the incoming information:

  1. Theory of early selection
    The sensory memory briefly maintains information from all perceptual systems and only the relevant information gets stored in the short-term memory. The irrelevant information gets sorted out early on in the information processing cycle.
  2. Theory of late selection
    All sensory information is identified, but only attended information gets stored for further processing. The irrelevant information gets sorted out late in the early information processing cycle and is processed before it gets filtered out.
  3. Theory of attenuation
    The intensity of the irrelevant information is diminished, but not eliminated. The irrelevant information is processed, but the intensity of this information is diminished so that only the relevant information makes it to the working memory.
  4. Workload theory of attention
    This theory states that the amount of processing the unattended stimuli receive depends upon how difficult it is to process the attended target. If the workload is low, the selection is late, if the workload is high, the selection is early. If a distractor is used in experiments, then this distractor has a larger effect with a low workload.

The resource theory of attention uses the metaphor of the spotlight. This refers to the ‘spotlight of attention’ that illuminates locations of interest. The zoom lens theory uses this metaphor. The size of the spotlight depends on the size of the object that requires our attention. Evidence that attention is a resource comes from experiments by Egly, that show that attention can be bound to an object, instead of a spatial area. An explanation for this

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 4

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 4

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Memory allows us to encode, store and retrieve information. Encoding is the function by which information is coded in a form that allows it to be stored in memory. Storage is the function by which information is retained in memory. Retrieval is the function by which information is recollected as needed. There are several types of memory:

  1. Short-term memory
    This is where accessible information is held for a short period of time.
  2. Long-term memory
    This is the system where information is held for longer periods and can be accessed when needed.
  3. Working memory
    This is the system in which information is held and manipulated in order to perform a task. There is overlap between short-term memory and working memory.
  4. Sensory memory
    This is the temporary sensory register that allows input from the sensory modalities to be prolonged.

Sensory memory can be easily disrupted. Masking refers to reduced perception of a visual stimulus when another stimulus is presented in spatial or temporal proximity to it. The stimulus onset asynchrony refers to the time between the onset of a stimulus and the presentation of a mask. Recognition of visual stimuli increases as the time of the mask is later after the original visual stimuli. There are several modality-specific sub-stores in the sensory memory:

  1. Iconic memory
    This is called the iconic store, the sensory memory store for visual stimuli. It allows visual input to be prolonged. Evidence for this store comes from Sperling’s experiment. People can, for a short time, register a large amount of information. The iconic memory rapidly fades away.
  2. Echoic memory
    This is called the echoic store, the sensory memory store for auditory stimuli. It allows auditory input to be prolonged. Evidence for this comes from Darwin’s experiments and from the shadowing technique, in which people have to repeat an auditorily presented message.
  3. Haptic memory
    This is the sensory memory store for stimuli sensed through touch.

Holcombe states that visual processes can be categorized into two groups:

  1. Fast group
    This involves processes relating to detection of motion, depth and edges
  2. Slow group
    This involves less sensitive temporal limits involved in higher-level perception, including high-level motion processing and the integration of colour. (e.g: words take longer to be perceived than motion).

Short-term memory holds information in consciousness, It provides temporary storage of active information and has a limited capacity. Atkinson introduced the modal model. It proposes that there are three memory stores, the sensory register, the short-term store and the long-term store. According to the modal model, information is first registered in the sensory store and salient information is transferred to the short-term memory store. The type of processing carried out will determine whether information will be stored in the long term memory store. There are several ways of information processing:

  1. Rehearsal
    These are processes by which we can
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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 5

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 5

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The case of H.M demonstrates three important aspects of long-term memory processes:

  1. Long-term memory processes are not distributed throughout the brain.
  2. Long-term memory encompasses a number of different abilities.
  3. Memory is separable from language, perceptual and other cognitive functions.

Amnesia refers to a pattern of memory loss affecting elements of long-term memory, while short-term memory remains intact. It is sometimes also called the amnesic syndrome. Amnesia has a number of general characteristics:

  1. Short-term memory is intact
  2. Memory for language and concepts is intact
  3. There is severe and lasting anterograde amnesia: memory for events after the onset of amnesia will be impaired.
  4. There will be retrograde amnesia, the patient will have a loss of memory for events prior to the onset of amnesia.
  5. Skill learning, conditioning and priming will be unaffected.

Ribot’s law states that recently formed memories are more susceptible to impairment than are older memories. The Wechsler Memory Scale is a widely used neurocognitive assessment that measures visual memory, auditory memory and working memory. There are several causes for amnesia, such as brain surgery, infections, head injuries, a stroke or Korsakoff’s syndrome, in which a thiamine (vitamin B1) deficiency causes brain damage.

James made the difference between primary and secondary memory. Secondary memory is long-term memory. Verbal learning refers to the area of experimental psychology concerned with how we learn and remember language-based items. There is a distinction in long-term memory between the following to long-term memory types:

  1. Non-declarative memory (implicit memory)
    This is the memory that is not accessed consciously and that we are not able to report verbally. It includes memory which benefits from previous experience but without our awareness of that experience.
  2. Declarative memory (explicit memory)
    This is the memory that involves conscious recollection of memories such as events, facts, people and places.

There are three types of recollection of information from the memory:

  1. Free recall
    Participants in a task recall the information in any order, without hints or clues to recall.
  2. Cued recall
    Participants in a task recall the information and are given a hint to aid the recall.
  3. Recognition
    Participants must verify if an item is a target.

Tulving proposed a distinction within declarative memory. The distinction can also be seen as a difference between remembering and knowing.

  1. Episodic memory
    This is the memory for events, experiences and episodes (e.g: yesterday was a good day).
  2. Semantic memory
    This is the memory for facts and knowledge about the world (e.g: Paris is the capital of France).

There are different types of non-declarative memory, all showing implicit memory:

  1. Procedural memory
    This includes skill learning. It is closely associated with motor performance, but cognitive skills and some perceptual learning skills are also aspects of procedural memory. Focussing our attention on a
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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 6

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 6

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Learning refers to the processes of acquiring information for mental storage and later use. Forgetting refers to processes leading to a loss of ability to retrieve previously learned information. The first step in learning new information is to encode that information in an internal representation in working memory. This representation needs to be processed further in order to develop a mental trace, a mental representation of stored information.

Craik’s theory of levels of processing states that the strength of the memory traces depends on the levels of processing. Deep processing (e.g: adding meaning to a word) leads to stronger memory traces than superficial processing (e.g: just reading a word). According to this theory, learning does not have to be intentional, as incidental learning can take place. Positive trial encodings strengthen pre-existing links between stimuli. A pitfall of this theory that it could be using circular reasoning.

Mnemonics are strategies to enhance memory performance. There are several mnemonics:

  1. Categorization
    This is a mnemonic strategy involving grouping of items into familiar categories. The number of categories and a potential hierarchy in the categorization influences recall.
  2. Method of loci
    This is a mnemonic strategy in which a familiar route is imagined and images of the items to be recalled are linked to landmarks on the route.
  3. Method of interacting images
    This is a mnemonic strategy in which vivid and bizarre images are formed of the items to be recalled, interacting in some way (e.g: the words ‘dog’ and ‘car’ are imagined together and thus interacting).
  4. Pegword method
    This is a mnemonic strategy in which to be recalled items are linked by imagery to an already learned sequence list of imageable words (e.g: linking the number one to a specific word).

The dual-coding hypothesis states that concrete words can be encoded both verbally and visually and thus it is easier to recall them, as there are two possible ways of recalling the words. Abstract words can only be encoded verbally.

The encoding specificity principle is that if the context at recall is similar to the context at encoding then memory will be enhanced. If the cues at the time of learning are the same as the cues at the time of recall, then the memory will be enhanced. Context effects occur if memory is better when the external environment at testing is the same as at learning (e.g: learning while in a quiet room and recalling information in a quiet room). State-dependent memory effects occur if memory is better when internal physiological conditions at learning are reinstated at testing (e.g: when learning drunk, recall is better while drunk than when sober). Mood dependent memory means that memory is better when mood at learning is reinstated at testing.

The spacing effect occurs when material studied on many separate occasions is better learned than material studied in one continuous session, even if the total study

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 7

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 7

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Concepts are mental representations of classes of items (e.g: dogs). Imagery is the mental representation of sensory properties of objects, experiences as like perceiving the object but with less vividness than in reality. There are different approaches to concepts.

The definitional approach looks at the definition of an object in order to form a concept. The concepts are based on the definition of the word. This approach looks for well-defined concepts. The main problem with this approach is that most everyday concepts are not so well defined.

The prototype approach looks at the most typical of a ‘family’ of concepts which represents the other concepts. Typicality is the extent to which an object is representative of a category. Members of a category share a family resemblance. This is the tendency for members of a category to be similar to each other but without having any characteristic in common to all of them. The more an item of a category has a family resemblance, the more typical it is deemed to be. The item in a category that has the highest overall family resemblance to the other category members is the prototype of that category. The prototype is an ideal example that best represents a category. The prototype does not have to exist. It is the statistically average member of the category. Categories and concepts typically form into hierarchies. Lower level categories are nested within higher-level categories. The mid-level category is the basic level of categorization. These are categories formed of items that are highly similar and at an intermediate level in a concept hierarchy. The problems with the prototype approach are that some objects are more readily categorized as something, even though it looks more like a different prototype and some things don’t have prototypes, such as rules or beliefs. Ad hoc categories are categories formed of items that meet a given goal. The family resemblance does not work for ad hoc categories.

The exemplar-based approach proposes that categories are represented purely by stored examples or instances and each example Is linked to the category name. If a new item’s similarity to already known items is above a certain threshold it becomes a member of that category. The exemplar approach readily represents variability within a category, which the prototype approach does not.

The theory/knowledge-based approach uses knowledge in order to categorize items. It includes causal information and causal knowledge is used in order to categorize items.

Essentialism is the view that all members of a given category share some key property. This does not have to be something that can be seen from the outside (e.g: a bird without feathers is still a bird). Barton argued that there are different types of concepts which may have different forms of essential properties:

  1. Nominal concepts
    These are concepts which have clear definitions. The essential part is easy to locate here (e.g: triangles are three-sided closed figures).
  2. Natural kind concepts
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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 8

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 8

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The motor system includes the components of the central and peripheral nervous system along with the muscles, joints and bones that enable movement. Motor control is the study of how body movements are planned by the brain and performed by the body. Woodworth stated that there were two phases: an impulse phase in which the brain calculates the necessary movements and a control phase where vision is the key to accuracy.

The degrees of freedom of a joint is the number of ways it can move. The degrees of freedom problem refers to the choice of how to move the body when there are countless possible ways to do so. There are several theories of movement planning:

  1. Equilibrium point hypothesis (mass-spring model)
    This is a theory of motor control that emphasizes how the problem of control can be simplified by taking into account muscle properties. The muscle tension determines the movement. If one muscle increases tension, another muscle decreases tension (because most muscles are arranged in an agonist/antagonist system) and this causes the correct movement.
  2. Dynamical systems
    Muscles and joints work together in a certain way. Movement is determined by the physical properties of the body (e.g: the difference between walking and running is determined by speed and transitions automatically). The dynamical systems cause movement to be performed correctly.
  3. Optimal control theory
    This is a theory of motor control that states that movement that is the most efficient and the most optimal is selected. The most efficient movement is the movement that causes the least amount of torque change at the joints. This system uses forward models. This predicts the relationship between actions and their consequences. The body tries to predict sensory feedback (e.g: we can type relatively quickly and this wouldn’t be possible if we didn’t predict feedback, because we move too quickly to first process it and then act according to the perceived feedback). The control policy provides a set of rules that determine what to do given a particular goal. It takes as input the current state estimate and has a motor command as output. Aspects of the control policy seem to be located in the basal ganglia.

The associative chain theory states that the end of one particular action is associated with stimulating the start of the next action in the sequence, much like a chain. This theory explains how sequences of action arise from linking together associations between individual action components. This theory becomes problematic when one action has to produce multiple other actions. Langley stated that there is a hierarchy of actions, most clearly shown in language production and speech. Parallel processing is the ability to divide the process of solving a problem into multiple parts and work simultaneously on each part. Estes states that each node of the hierarchy corresponds to a particular action schema.

The use of hierarchical structures becomes problematic when explaining how currently desired units can

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 9

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 9

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A problem is a situation in which you have a goal but do not know how to achieve it. Thinking is a process of mental exploration of possible actions and states of the world. Problems can be well-defined problems or ill-defined problems. Well-defined problems are problems in which starting conditions, actions available and goals are all completely specified. Ill-defined problems are problems in which starting conditions, or actions available or goals are not completely specified. Problems can be knowledge-rich or knowledge-lean. Knowledge-rich problems are problems that require extensive specialist knowledge. Knowledge-lean problems are problems that do not require specialist knowledge. Problems may also be classified as non-adversary or adversary problems. Non-adversary problems are problems in which the solver is dealing with inert problem materials with no rational opponent. Adversary problems are problems in which the solver has to deal with a rational opponent.

There are two main historical approaches that are influential in problem-solving and thinking:

The Gestalt approach. This approach to thinking likens problem-solving to seeing new patterns. It stresses the role of insight and understanding of problem-solving. The key process was restructuring. This changing how one represents a problem. A restructuring that leads to a rapid solution is insight. The path to insight is often characterised by restructuring the overall problem in sub-problems. Set is a tendency to persist with one approach to a problem. Functional fixity is a difficulty in thinking of a novel use for a familiar object.

The information processing approach. The problem space is an abstract representation of possible states of a problem. There are two sub-types: state-action spaces (upside-down tree diagram) and goal-subgoal spaces. State-action space is a representation of how problems can be transformed from starting state through intermediate states to the goal The goal-subgoal space is a representation of how an overall problem goal can be broken down into subgoals and sub-subgoals. Three methods can be used to analyse the  state-action tree:

  1. Depth-first search (light load on memory)
    Only one possible move is considered at a time.
  2. Breadth-first search (heavy working memory load)
    Each possible move at each level is considered. It is an algorithm, this is a problem-solving method that is guaranteed to solve but may do so only with high mental load.
  3. Progressive deepening (compromise method)
    The depth-first method is used to a limited depth. When depth limit is reached, the search backs up to start and repeats, avoiding previously explored branches and so on until the whole space has been searched up to the initial depth limit. If a solution is not found, the depth limit is increased. It is an algorithmic method but can be quicker than the breadth-first search, because it has the possibility of being lucky.

The method of hill-climbing uses intermediate evaluations. This is a heuristic method. A heuristic is a problem-solving method that often finds a low effort solution but is not guaranteed to solve the problem. Problems with

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 10

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 10

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Decision making is the cognitive process of choosing between alternative possible actions. The normative approach to decision making attempts to establish ideal ways of deciding what will give the best decision possible. Descriptive approaches aim to describe how decisions are actually taken as against how they should be made. A risk in decision making is the possibility of a negative outcome. A riskless decision involves choices where the outcomes of the choices are known with certainty. Single attribute decision problems involve alternatives that vary in only one dimension. The multi-attribute decision problem is a decision task in which the alternatives vary in many dimensions or aspects. The expected value is the long-term average value of a repeated decision, which is determined by probability and the size of the outcome.

The expected value theory works like a charm for decisions that involve money, but it does not comply with human behaviour. Human behaviour seems to follow risk aversion. This is avoiding risky choices even when a higher expected value than riskless alternatives. Risk seeking is a preference for risky choices even when riskless alternatives of a higher value are available. Risk aversion is mostly used when choices are phrased positively. Risk seeking is mostly used when choices are phrased negatively. Utility is the subjective value of an option. Subjective probability is how likely a person believes an outcome to be irrespective of the objective probability.

The prospect theory is a decision theory stressing relative gains and losses (e.g: 10$ means more to a poor person than to an extremely rich person). This theory uses loss aversion. This is that there is a greater dislike of losing utility than liking for gaining the same degree of utility (e.g: losing $10 would feel worse than winning $10 would feel good). Loss aversion is shown in the endowment effect, the tendency to over-value a possessed object and to require more money to sell it than to buy it in the first place (e.g: people don’t want to sell something precious to them for the price which they bought it for). The status quo bias is a tendency to prefer the current state of affairs and this also shows loss aversion.
Objective probabilities are transformed into subjective probabilities, also called decision weights. People tend to overweight small probabilities (e.g: the chance of dying because of a shark attack) and underweight big probabilities (e.g: the chance of dying because of heart disease). Framing effects in decision making occur when irrelevant features of a situation affect the decisions that are made (e.g: something being described positively or negatively). Invariance is the principle that choices should not be affected by how the options are described.

There are two major probabilities often used in making probability judgements:

  1. Availability heuristic
    Things that come to mind more quickly are thought to occur more often.
  2. Representativeness heuristic
    Representative or typical instances tend to be judged more likely to occur than unrepresentative instances.
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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 11

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 11

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Reasoning is the cognitive process of deriving new information from old information. Deductive reasoning is drawing logically necessary conclusions from given information. It’s going from the general to the specific. Inductive reasoning is the process of inferring probable conclusions from given information. It’s going from the specific to the general. Premises are statements assumed to be true from which conclusions are drawn. Valid arguments are those in which the conclusions must be true if the premises are true.

Deductive reasoning has two types:

  1. Propositional reasoning
    This is reasoning about statements connected by logical relations, such as ‘and’, ‘or’, ‘not’ and ‘if’.
  2. Syllogistic reasoning
    This is reasoning about groups or sets using statements connected by logical relations of ‘some’, ‘none’, ‘all’ and ‘some not’.

Inference rules are rules for reaching a conclusion given a particular pattern of propositions. There are multiple inference rules:

  1. Modus ponens
    ‘If A, then B. ‘A’, so ‘B. It’s affirming the first premise.
  2. Modus tollens
    ‘If A, then B’. Not ‘B’, so not ‘A’.
  3. Double negation
    Not ‘not A’, so ‘A’.

There are two main mistakes:

  1. Confirming the consequent
    ‘If A, then B’. ‘B’, so ‘A’. This is invalid reasoning. If the consequent is confirmed, this does not mean that the first premise is correct.
  2. Denying the antecedent
    ‘If A, then B’. Not ‘A’, so not ‘B’. This is invalid reasoning. If the antecedent is denied, this does not mean that the second premise is incorrect.

People are better at reasoning with the modus ponens (100%) than with the modus tollens (60%). The two fallacies are rejected in about 25% of the cases. It could be that people do poorly on the modus tollens because of misinterpretation of the premises. The ‘if’ is often interpreted as ‘if and only if’. When more antecedents are added, then the fallacies are suppressed. This is called the suppression effect.

Braine argued that people have mental logic rules that they can apply to solving reasoning problems. He argued that people have a set of mental inference rules or schemas that permit direct inferences. They include the modus ponens, but not the modus tollens.

The mental models approach is the view that people tackle logical reasoning problems by forming mental representations of possible states of the world and draw inferences from those representations. Mental models are used for reasoning and the more mental models reasoning requires, the more difficult it will get for people. People minimise the load on the working memory by tending to construct mental models that represent explicitly only what is true and not what is not true. This can cause people to draw the wrong conclusion when they have to answer questions about things that are implicitly not true according to the premises. The principle of truth leads people to form models in which

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 13

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 13

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Speech perception is the process by which we convert a stream of speech into individual words and sentences. The objective when either listening or reading is to understand what is being communicated. Prosody refers to the rhythm, intonation and stress patterns in speech.

There are few clear boundaries between words in spontaneous speech and sounds blend together as they are produced. Words in speech are not presented as distinct units. We understand everyone’s speech as language, although there are a lot of differences between people, such as sex, age, accent and so on. Recognition of the word precedes the completion of the heard word. Research into the amplitudes of words shows that there is no clear boundary between words.

There are two major problems of speech perception:

  1. Invariance problem
    This problem is hearing the same sound, although the physical properties of the sound are different (e.g: the physical properties of the sound are different when a 40-year old man speaks than when a 12-year old girl speaks, yet we recognize the phoneme as the same). The phonemes don’t change for us, although the physical properties do change. Co-articulation is the tendency for a speech sound to be influenced by sounds preceding it or following it. This will affect the following sound, yet we recognize the phoneme as the same.
  2. Segmentation problem
    This problem is detecting distinct words in a continuous string of speech sounds, because there are no clear boundaries between words, although we do perceive those boundaries. The context is very important for recognizing words. The stress pattern of the language can be an important cue for recognizing word boundaries.

The foreign accent syndrome is a syndrome resulting from brain injury in which a person’s speech sounds like the accent of a foreigner. Infants tend to show a preference for their native language over an unfamiliar language. The development of word recognition requires the extraction of the regularities in a language that can be reliably used to distinguish word boundaries. Phonotactic constraints describe the language-specific sound groupings that occur in a language (e.g: some things are not allowed in a language: no English word starts with ‘XR’ and this can give a cue about word boundaries). Onset of a word is the initial phoneme or phonemes.

Slips of the ear occur when we misperceive a word or phrase in speech. It occurs when there is a misperception of a word boundary. These kinds of slips are also called mondegreens. Segmentation of incoming speech is biased towards the dominant patterns of the native language. Disfluency in speech can aid comprehension, as it can give the listener a cue that a less predictable word is coming.

Categorical perception is categorizing the incoming sound in a known category. This helps counteract the invariance problem. We are more sensitive to differences in speech sounds across phonetic categories than within. Voicing is when speech sounds are produced

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 14

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 14

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Emotion refers to a number of mental states that are relatively short-lived and are associated with an eliciting event. There are four key features of emotions:

  1. Emotions are bounded episodes elicited when an event occurs that is of relevance to the organism’s needs, goals or well-being.
  2. Emotions prepare the organism to act so as to deal with an event.
  3. Emotions affect most or all bodily systems.
  4. Emotions establish control precedence over behaviour.

Emotions provide us with essential feedback on the execution of our plans relative to our goals. Emotions have not been studied a lot, because it was first seen as irrational and it is difficult to study. The amygdala (fear), the orbitofrontal cortex (anger) and the cingulate cortex (sadness) are involved in emotions. The insula has been linked to disgust. The default network is a network of brain regions that is active when the person is not focused on the external environment. The salience network is involved in monitoring the external and internal environment to allow detection of salient stimuli.

Emotions are to some extent culture-dependent. Display rules are social conventions governing how, when and with whom emotions may be expressed in society. There are core emotions that are universal. The core emotions are anger, disgust, fear, happiness and sadness. Emotional leakage refers to the unintended expression of emotion or a failure to mask emotion. Masked emotions are associated with more inconsistent expressions and an increased blink rate. The emotional responses someone has when depressed is culturally determined, as being depressed also means not being able to regulate the emotional expression in line with the cultural norms.

Clore and Ortony propose that human emotions are characterized by four components:

  1. Cognitive
    Mentally register the significance of the emotion. Appraisal refers to the ways in which people interpret or explain to themselves the meaning of events.
  2. Motivational-behavioural
    Our actions in response to the emotion.
  3. Somatic
    This involves the autonomic nervous system, which regulates internal organs and the central nervous system, which consists of the brain and the spinal cord. The characteristic of the somatic part of emotion is the physiological responses that occur along with emotion.
  4. Subjective-experiential
    This involves the personal experience of the emotion.

There are several theories on the relationship between emotion and cognition. There are two early theories of emotion and cognition:

  1. James-Lange theory
    This theory holds that the experience of emotion follows the physiological changes associated with that state. An emotion arises from bodily feedback. Emotion is the perception of bodily changes. The facial feedback hypothesis proposes that feedback from the facial muscles can influence emotional state.
  2. Cannon-Bard theory
    This theory holds that the emotional experience and the physiological changes arise concurrently from the stimulus events. The two events are independent.

The catharsis myth is the mistaken idea that aggressive behaviour is an effective means of

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Introduction to Psychology – Interim exam 4 [UNIVERSITY OF AMSTERDAM]

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 8

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 8

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The motor system includes the components of the central and peripheral nervous system along with the muscles, joints and bones that enable movement. Motor control is the study of how body movements are planned by the brain and performed by the body. Woodworth stated that there were two phases: an impulse phase in which the brain calculates the necessary movements and a control phase where vision is the key to accuracy.

The degrees of freedom of a joint is the number of ways it can move. The degrees of freedom problem refers to the choice of how to move the body when there are countless possible ways to do so. There are several theories of movement planning:

  1. Equilibrium point hypothesis (mass-spring model)
    This is a theory of motor control that emphasizes how the problem of control can be simplified by taking into account muscle properties. The muscle tension determines the movement. If one muscle increases tension, another muscle decreases tension (because most muscles are arranged in an agonist/antagonist system) and this causes the correct movement.
  2. Dynamical systems
    Muscles and joints work together in a certain way. Movement is determined by the physical properties of the body (e.g: the difference between walking and running is determined by speed and transitions automatically). The dynamical systems cause movement to be performed correctly.
  3. Optimal control theory
    This is a theory of motor control that states that movement that is the most efficient and the most optimal is selected. The most efficient movement is the movement that causes the least amount of torque change at the joints. This system uses forward models. This predicts the relationship between actions and their consequences. The body tries to predict sensory feedback (e.g: we can type relatively quickly and this wouldn’t be possible if we didn’t predict feedback, because we move too quickly to first process it and then act according to the perceived feedback). The control policy provides a set of rules that determine what to do given a particular goal. It takes as input the current state estimate and has a motor command as output. Aspects of the control policy seem to be located in the basal ganglia.

The associative chain theory states that the end of one particular action is associated with stimulating the start of the next action in the sequence, much like a chain. This theory explains how sequences of action arise from linking together associations between individual action components. This theory becomes problematic when one action has to produce multiple other actions. Langley stated that there is a hierarchy of actions, most clearly shown in language production and speech. Parallel processing is the ability to divide the process of solving a problem into multiple parts and work simultaneously on each part. Estes states that each node of the hierarchy corresponds to a particular action schema.

The use of hierarchical structures becomes problematic when explaining how currently desired units can

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 9

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 9

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A problem is a situation in which you have a goal but do not know how to achieve it. Thinking is a process of mental exploration of possible actions and states of the world. Problems can be well-defined problems or ill-defined problems. Well-defined problems are problems in which starting conditions, actions available and goals are all completely specified. Ill-defined problems are problems in which starting conditions, or actions available or goals are not completely specified. Problems can be knowledge-rich or knowledge-lean. Knowledge-rich problems are problems that require extensive specialist knowledge. Knowledge-lean problems are problems that do not require specialist knowledge. Problems may also be classified as non-adversary or adversary problems. Non-adversary problems are problems in which the solver is dealing with inert problem materials with no rational opponent. Adversary problems are problems in which the solver has to deal with a rational opponent.

There are two main historical approaches that are influential in problem-solving and thinking:

The Gestalt approach. This approach to thinking likens problem-solving to seeing new patterns. It stresses the role of insight and understanding of problem-solving. The key process was restructuring. This changing how one represents a problem. A restructuring that leads to a rapid solution is insight. The path to insight is often characterised by restructuring the overall problem in sub-problems. Set is a tendency to persist with one approach to a problem. Functional fixity is a difficulty in thinking of a novel use for a familiar object.

The information processing approach. The problem space is an abstract representation of possible states of a problem. There are two sub-types: state-action spaces (upside-down tree diagram) and goal-subgoal spaces. State-action space is a representation of how problems can be transformed from starting state through intermediate states to the goal The goal-subgoal space is a representation of how an overall problem goal can be broken down into subgoals and sub-subgoals. Three methods can be used to analyse the  state-action tree:

  1. Depth-first search (light load on memory)
    Only one possible move is considered at a time.
  2. Breadth-first search (heavy working memory load)
    Each possible move at each level is considered. It is an algorithm, this is a problem-solving method that is guaranteed to solve but may do so only with high mental load.
  3. Progressive deepening (compromise method)
    The depth-first method is used to a limited depth. When depth limit is reached, the search backs up to start and repeats, avoiding previously explored branches and so on until the whole space has been searched up to the initial depth limit. If a solution is not found, the depth limit is increased. It is an algorithmic method but can be quicker than the breadth-first search, because it has the possibility of being lucky.

The method of hill-climbing uses intermediate evaluations. This is a heuristic method. A heuristic is a problem-solving method that often finds a low effort solution but is not guaranteed to solve the problem. Problems with

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 10

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 10

Image

Decision making is the cognitive process of choosing between alternative possible actions. The normative approach to decision making attempts to establish ideal ways of deciding what will give the best decision possible. Descriptive approaches aim to describe how decisions are actually taken as against how they should be made. A risk in decision making is the possibility of a negative outcome. A riskless decision involves choices where the outcomes of the choices are known with certainty. Single attribute decision problems involve alternatives that vary in only one dimension. The multi-attribute decision problem is a decision task in which the alternatives vary in many dimensions or aspects. The expected value is the long-term average value of a repeated decision, which is determined by probability and the size of the outcome.

The expected value theory works like a charm for decisions that involve money, but it does not comply with human behaviour. Human behaviour seems to follow risk aversion. This is avoiding risky choices even when a higher expected value than riskless alternatives. Risk seeking is a preference for risky choices even when riskless alternatives of a higher value are available. Risk aversion is mostly used when choices are phrased positively. Risk seeking is mostly used when choices are phrased negatively. Utility is the subjective value of an option. Subjective probability is how likely a person believes an outcome to be irrespective of the objective probability.

The prospect theory is a decision theory stressing relative gains and losses (e.g: 10$ means more to a poor person than to an extremely rich person). This theory uses loss aversion. This is that there is a greater dislike of losing utility than liking for gaining the same degree of utility (e.g: losing $10 would feel worse than winning $10 would feel good). Loss aversion is shown in the endowment effect, the tendency to over-value a possessed object and to require more money to sell it than to buy it in the first place (e.g: people don’t want to sell something precious to them for the price which they bought it for). The status quo bias is a tendency to prefer the current state of affairs and this also shows loss aversion.
Objective probabilities are transformed into subjective probabilities, also called decision weights. People tend to overweight small probabilities (e.g: the chance of dying because of a shark attack) and underweight big probabilities (e.g: the chance of dying because of heart disease). Framing effects in decision making occur when irrelevant features of a situation affect the decisions that are made (e.g: something being described positively or negatively). Invariance is the principle that choices should not be affected by how the options are described.

There are two major probabilities often used in making probability judgements:

  1. Availability heuristic
    Things that come to mind more quickly are thought to occur more often.
  2. Representativeness heuristic
    Representative or typical instances tend to be judged more likely to occur than unrepresentative instances.
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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 11

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 11

Image

Reasoning is the cognitive process of deriving new information from old information. Deductive reasoning is drawing logically necessary conclusions from given information. It’s going from the general to the specific. Inductive reasoning is the process of inferring probable conclusions from given information. It’s going from the specific to the general. Premises are statements assumed to be true from which conclusions are drawn. Valid arguments are those in which the conclusions must be true if the premises are true.

Deductive reasoning has two types:

  1. Propositional reasoning
    This is reasoning about statements connected by logical relations, such as ‘and’, ‘or’, ‘not’ and ‘if’.
  2. Syllogistic reasoning
    This is reasoning about groups or sets using statements connected by logical relations of ‘some’, ‘none’, ‘all’ and ‘some not’.

Inference rules are rules for reaching a conclusion given a particular pattern of propositions. There are multiple inference rules:

  1. Modus ponens
    ‘If A, then B. ‘A’, so ‘B. It’s affirming the first premise.
  2. Modus tollens
    ‘If A, then B’. Not ‘B’, so not ‘A’.
  3. Double negation
    Not ‘not A’, so ‘A’.

There are two main mistakes:

  1. Confirming the consequent
    ‘If A, then B’. ‘B’, so ‘A’. This is invalid reasoning. If the consequent is confirmed, this does not mean that the first premise is correct.
  2. Denying the antecedent
    ‘If A, then B’. Not ‘A’, so not ‘B’. This is invalid reasoning. If the antecedent is denied, this does not mean that the second premise is incorrect.

People are better at reasoning with the modus ponens (100%) than with the modus tollens (60%). The two fallacies are rejected in about 25% of the cases. It could be that people do poorly on the modus tollens because of misinterpretation of the premises. The ‘if’ is often interpreted as ‘if and only if’. When more antecedents are added, then the fallacies are suppressed. This is called the suppression effect.

Braine argued that people have mental logic rules that they can apply to solving reasoning problems. He argued that people have a set of mental inference rules or schemas that permit direct inferences. They include the modus ponens, but not the modus tollens.

The mental models approach is the view that people tackle logical reasoning problems by forming mental representations of possible states of the world and draw inferences from those representations. Mental models are used for reasoning and the more mental models reasoning requires, the more difficult it will get for people. People minimise the load on the working memory by tending to construct mental models that represent explicitly only what is true and not what is not true. This can cause people to draw the wrong conclusion when they have to answer questions about things that are implicitly not true according to the premises. The principle of truth leads people to form models in which

.....read more
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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 12

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 12

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Syntax refers to the rules governing the ways words can be combined to create meaningful sentences. Content words are words that provide meaning to the sentence. Language production refers to a number of processes by which we convert thought into language output, in the form of speech, sign language or writing. Social cognition refers to the ways in which people make sense of themselves and of others in order to function effectively in a social world. Speech production proceeds in a top-down manner, also known as conceptually driven.

Language is important for information sharing and promoting social interaction. Language can be used through writing and speech. Mental lexicon is our store of knowledge about words and their uses. Linguistic universals are linguistic features said to be found in all languages. There are several linguistic universals, such as consonants, vowels, negatives, questions and so on. Tonal languages are languages that use changes in tone to alter the meaning of the word, in addition to vowels and consonants. Hockett’s design features for human language consists of a set of properties. Some are shared with animals, but only human language uses the full set. It includes things such as rapid fading, interchangeability and feedback. Functional reference refers to the use by animals of a specific call to stand for a specific object or threat.

Language is a structured system which uses a finite set of sounds to construct words, sentences and conversations. There are several components of language:

  1. Phonemes
    Phonemes are the basic sounds that makeup speech within a language. Phones are the basic speech sounds. Phonemes are the smallest meaningful sound unit within a language. Allophones are different phones that are treated as the same phone within a language. The reduction in discrimination between allophones may serve to reduce the ambiguity in the incoming speech signal. Phonotactic rules describe which sounds can go together in a given language.
  2. Morphemes
    Morphemes are the meaning units of a language. A free morpheme is a morpheme that can stand alone as a word and a bound morpheme is a morpheme that cannot form a word on its own, but forms a word when attached to a free morpheme. Content words can be changed by adding a morpheme as suffix or prefix (e.g: dependence becomes independence by adding the morpheme prefix ‘in’). Function words provide a grammatical structure that shows how content words relate to each other within a sentence.
  3. Semantics and the lexicon
    A word is the smallest unit of grammar that can be meaningfully produced on its own. It can consist of one or more morphemes. Semantics refers to the meaning of words and morphemes and the relationship between the words we use and the object they refer to in the world.
  4. Syntax
    The productivity of language refers to the ability to generate novel utterances (e.g: people can create new sentences). Syntax describes the rules that determine the
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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 13

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 13

Image

Speech perception is the process by which we convert a stream of speech into individual words and sentences. The objective when either listening or reading is to understand what is being communicated. Prosody refers to the rhythm, intonation and stress patterns in speech.

There are few clear boundaries between words in spontaneous speech and sounds blend together as they are produced. Words in speech are not presented as distinct units. We understand everyone’s speech as language, although there are a lot of differences between people, such as sex, age, accent and so on. Recognition of the word precedes the completion of the heard word. Research into the amplitudes of words shows that there is no clear boundary between words.

There are two major problems of speech perception:

  1. Invariance problem
    This problem is hearing the same sound, although the physical properties of the sound are different (e.g: the physical properties of the sound are different when a 40-year old man speaks than when a 12-year old girl speaks, yet we recognize the phoneme as the same). The phonemes don’t change for us, although the physical properties do change. Co-articulation is the tendency for a speech sound to be influenced by sounds preceding it or following it. This will affect the following sound, yet we recognize the phoneme as the same.
  2. Segmentation problem
    This problem is detecting distinct words in a continuous string of speech sounds, because there are no clear boundaries between words, although we do perceive those boundaries. The context is very important for recognizing words. The stress pattern of the language can be an important cue for recognizing word boundaries.

The foreign accent syndrome is a syndrome resulting from brain injury in which a person’s speech sounds like the accent of a foreigner. Infants tend to show a preference for their native language over an unfamiliar language. The development of word recognition requires the extraction of the regularities in a language that can be reliably used to distinguish word boundaries. Phonotactic constraints describe the language-specific sound groupings that occur in a language (e.g: some things are not allowed in a language: no English word starts with ‘XR’ and this can give a cue about word boundaries). Onset of a word is the initial phoneme or phonemes.

Slips of the ear occur when we misperceive a word or phrase in speech. It occurs when there is a misperception of a word boundary. These kinds of slips are also called mondegreens. Segmentation of incoming speech is biased towards the dominant patterns of the native language. Disfluency in speech can aid comprehension, as it can give the listener a cue that a less predictable word is coming.

Categorical perception is categorizing the incoming sound in a known category. This helps counteract the invariance problem. We are more sensitive to differences in speech sounds across phonetic categories than within. Voicing is when speech sounds are produced

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Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 14

Cognitive Psychology by K. Gilhooly, F. Lyddy, and F. Pollick (first edition) – Summary chapter 14

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Emotion refers to a number of mental states that are relatively short-lived and are associated with an eliciting event. There are four key features of emotions:

  1. Emotions are bounded episodes elicited when an event occurs that is of relevance to the organism’s needs, goals or well-being.
  2. Emotions prepare the organism to act so as to deal with an event.
  3. Emotions affect most or all bodily systems.
  4. Emotions establish control precedence over behaviour.

Emotions provide us with essential feedback on the execution of our plans relative to our goals. Emotions have not been studied a lot, because it was first seen as irrational and it is difficult to study. The amygdala (fear), the orbitofrontal cortex (anger) and the cingulate cortex (sadness) are involved in emotions. The insula has been linked to disgust. The default network is a network of brain regions that is active when the person is not focused on the external environment. The salience network is involved in monitoring the external and internal environment to allow detection of salient stimuli.

Emotions are to some extent culture-dependent. Display rules are social conventions governing how, when and with whom emotions may be expressed in society. There are core emotions that are universal. The core emotions are anger, disgust, fear, happiness and sadness. Emotional leakage refers to the unintended expression of emotion or a failure to mask emotion. Masked emotions are associated with more inconsistent expressions and an increased blink rate. The emotional responses someone has when depressed is culturally determined, as being depressed also means not being able to regulate the emotional expression in line with the cultural norms.

Clore and Ortony propose that human emotions are characterized by four components:

  1. Cognitive
    Mentally register the significance of the emotion. Appraisal refers to the ways in which people interpret or explain to themselves the meaning of events.
  2. Motivational-behavioural
    Our actions in response to the emotion.
  3. Somatic
    This involves the autonomic nervous system, which regulates internal organs and the central nervous system, which consists of the brain and the spinal cord. The characteristic of the somatic part of emotion is the physiological responses that occur along with emotion.
  4. Subjective-experiential
    This involves the personal experience of the emotion.

There are several theories on the relationship between emotion and cognition. There are two early theories of emotion and cognition:

  1. James-Lange theory
    This theory holds that the experience of emotion follows the physiological changes associated with that state. An emotion arises from bodily feedback. Emotion is the perception of bodily changes. The facial feedback hypothesis proposes that feedback from the facial muscles can influence emotional state.
  2. Cannon-Bard theory
    This theory holds that the emotional experience and the physiological changes arise concurrently from the stimulus events. The two events are independent.

The catharsis myth is the mistaken idea that aggressive behaviour is an effective means of

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